contents
july 1998 | issue 12
a monster issue!
- size does matter - but so does teamwork
The supervisor of the Oscar-winning visual effects for Independence Day, Volker Engel, talks with us about the monsterous effects he supervised for Ronald Emmerich and Dean Devlin's new movie: Godzilla.- viewpoint tackles a monster of a modeling challenge
Walter Noot from Viewpoint talks about the monsterous models the company produced for Godzilla
special features
- editorial: 1 year of visual magic magazine
Editor-in-Chief Paul Younghusband discusses the last year of Visual Magic Magazine's life, and where the publication is heading in the future.- getting the most out of siggraph 98
If you need some advice to help you get the most out of Siggraph then this article is just for you. Linda Ewing shares 25 years of convention-going experience and outlines how you can make the most of this monster event!- dig this! siggraph sneak peek!
The monster of all computer graphics conventions is steadily approaching...Wendy Jackson from Animation World Network looks at what we can expect at the 25th Siggraph Conference.
product reviews
- adobe photoshop 5.0
We take a look at Adobe's upgrade the what is possibly the most popular paint package in the world. Was it worth the wait? We found out...- metacreations poser 3
Metacreations digital human creation tool, Poser, has been given an almost cosmicly large upgrade. With new features like the ability to handle motion capture data, lip-synch, and improved IK setups, could Poser find its way into professional hands?- strata studiopro 2.5
Strata has just released the StudioPro upgrade which makes the program Windows NT compatible. We take a look at the good, the bad, and the ugly of Strata StudioPro 2.5.
regular columns
- deep texturing
This month Chris Bernard talks about a project which seemed like a cosmic task; and how his company worked around what should have been a modeling process that would have taken several weeks.
YOUR COLUMN HERE! If you would like to write a regular column for Visual Magic please send your idea to paul@awn.com; we are specifically looking for people to write about character animation, compositing, and motion capture. Simply tell us what you want to write about and we'll send you more details!
tutorials
- [ bryce deep impact ]
Bryce whizz-kid Jonathan Yuen returns to our pages in a special tutorial describing how to recreate a scene from 'Deep Impact' using Bryce.- bob...there's something fishy going on!
Last month we talked about modeling a realistic fish in Softimage; this month we'll tell you how to go about texturing the model using real-life scanned textures.- making terrains: part 3, lighting, atmosphere and others
Part 3 of our landscape tutorial explains you can put your previously created terrain into a realistic alien environment.
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